Given that like you said databases increasingly collect our own attributes and behavioural tendencies then i can forsee a future where we can create gaming characters that share/mimic our personalities.
This would be great in making work easier, as it would be possible to delegate to these epersonalities our repetitve tasks like shopping as they would theoretically know what we would like to buy through complex correlations and permutations.
However like with every great technology there is an opportunity for people to abuse it, like living their entire lives through their profiles. A good example is that South Korean Family which took care of their virtual baby while neglecting the real baby to the point of starvation.
Lets see what happens next as gaming just reached another level.
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